The thrilling saga of Towntown (Godot) - Nathan Lecomte (14), Hampshire
A 2D point-and-click adventure game with physics where you need to save the president of Towntown from an evil corporation who want to turn Towntown into a factory (it's as crazy as it sounds).
In the game, you can explore the Town of Towntown, in which there are 4 buildings. You can meet a robot, and do some detective work (albeit very basic detective work). The main plot of the game is that the president of Towntown has been taken by an evil corporation called 'anti-Towntown inc.'. They kidnapped the president because they want to turn Towntown into a factory, and apparently that was the only way to do it. You need to find a way into their evil base in order to save the president.
I would definitely consider changing the ending of the game. While I think it is satisfying, I still feel like there's a lot more that I could do. Of course, I'd also like to add more to it. I'd like to add some puzzles and other things that would flesh out what I already have. Off the top of my head, these are the primary developments and changes that I would make, but there is plenty more as well. I think that this game really has potential.