Lesson Aim: To gather market research and/or QA testing on the new game idea.
Ask students to pitch their game idea to three different people and make notes on any feedback.
- What did people like?
- Were there any areas people struggled to understand?
- How could you improve on that?
Top tip: Make sure the game is tested and played on machines different to the one it was created on!
Students in the Game Concept category should fill in the Key Art Worksheet to show how their game will appear for retail.
Ask them to consider where their game might be on show if available to buy.
Game Making students should get people to play their game and fill in the Play Test Worksheet. They may also want to use the Key Art Worksheet to design an icon and show key art for their game.