Lesson Aim: students will decide on a game idea to take forward for further development.
Ask students to consider the Goals, Challenges, Rules and Rewards of their own game design idea.
- What will be the Core Mechanic(s) of their game?
- Who will be their Target Audience?
- What makes their game different to other games currently on the market?
Top tip: If students have too many ideas currently circulating, ask them to remix their strongest ideas in a similar way to Lesson 2.