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Inimical

Matthew Bond-Simmons

About

Parkour, ragdolls, combos and all multiplayer, what more can you ask for?

Inimical is a 3D online multiplayer game where players go head to head with a parkour/free-running and PVP melee combat mixed with hilarious ragdoll physics.  It has a unique melee system involving momentum instead of set damage and a custom combo system that enhances creativity and lets your mind loose. Quick rounds let you have a quick game before bed or work.

The hand to hand melee combat is based on your momentum, if the momentum is bigger than the force, you deliver more damage.  After the opposing player has become a ragdoll he is knocked down and can stand up again disabling the ragdoll, but has a considerable amount of health taken away, but it can be regained slowly. Your health regenerates faster if there is less movement and it also increases faster depending on the health you currently have e.g. if you had 65 health you would regenerate quicker than if you had 20 health.

You can make up your own combos with simple movements. The parkour system is made up of triggers on the edge of the grabable ledges. The goal is to be the last player alive left in the match. 

Inimical

Controls

The custom combos are made of these keys combined in some way, e.g. to Dropkick is to sprint, jump then press both Q and E to raise both legs.

Inimical

  • Move - W,A,S,D
  • Look - Mouse
  • Left Punch - Left Click
  • Right Punch - Right Click
  • Jump - Space
  • Crouch - Left/Right Control
  • Sprint - Left/Right Shift
  • Left Kick - Q
  • Right Kick - E
  • Block - Scroll Wheel