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Tips from the Professionals

SAM HUGHES SOUND DESIGNER, BAFTA CREW MEMBER

Make sure it's what you want and if it is - never give up! Remember luck is the combination of preparation and opportunity

CHARU DESODT  BREAKTHROUGH BRIT, LIFT STUDIOS

Be brave! Define and then believe in your vision. It can be very easy to give in to group thinking so don't make changes that compromise what you are trying to achieve. 

GARY NAPPER DESIGN DIRECTOR, CREATIVE ASSEMBLY 

Inspiration is everywhere, don't just play videogames...read books, watch films and cartoons, look everywhere! 

CHRIS SOUTHALL STUDIO HEAD, HARDLIGHT

We want to see people who not only have ideas, but the ability to demonstrate them. You can do nothing better for your own learning & to attract attention than to make an app which demonstrates your creativity. 

NAOMI ALDERMAN GAMES CREATOR, NOVELIST AND UNI PROFESSOR 

Start making things as soon as possible. Make a Twine, a Choice of Games, learn Inform 7. The things you'll learn from making a game are so much greater than any book can teach you

JONATHAN SMITH HEAD OF PRODUCTION, TT GAMES

Focus on an area in which you can be completely original and then use that energy to flesh out a world which is vivid and compelling

ROSS BURT CONCEPT ARTIST, EA BRIGHT LIGHT

Look for ideas everywhere

PHIL RING PRODUCER, TT GAMES

When you're looking at game play, make sure you're matching the gameplay to the world that you're playing in

HARVEY ELLIOTT GENERAL MANAGER, EA BRIGHT LIGHT

Think about how you want people to interact with your game that will help lead you to the platform

SAM DICKINSON LEVEL DESIGNER, LITTLEBIGPLANET (PSP)

When you're designing a level, you need to make sure that you leave clues for people

KATIE ELLWOOD NARRATIVE PRODUCER

Look to your favourite comic books, music, magazines and all sorts of other things that you're interested in to inform what kind of game you're going to write. 

GARETH HUGHES LEAD DESIGNER, LITTLEBIGPLANET (PSP)

At school, concentrate on the subjects that are going to help you communicate your ideas: English and Science as well.

ALICE TAYLOR COMMISSIONING EDITOR,EDUCATION, CHANNEL 4

Some of the best games are educational. People love to learn new thing

ALEX FLYNN ASSOCIATE ART DIRECTOR, EA BRIGHT LIGHT

If you love art, use graphicsto help tell people about your idea

LEE ROBINSON ART DIRECTOR, EA BRIGHT LIGHT

A good written description is great, but having sketches is really good